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Exhibit no. 11,442Acc. 2026.11442

DeathTerror Cinematic Local

Rust server · in the archive since 20 September 2026

Offline 178.136.46.166:28015 checked 12d ago

moddedoxide
To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#11,442top 53%
Last wipe24d agoSat 3 Oct, 14:15 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 15 Oct 2026, 13:20 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202614:15 UTC24d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 24 Sep 202611:32 UTC33d ago
    Peak
    1
    Crowd
    held half
    Lasted
    9.1 days
    Players before
    0
  3. Sun 20 Sep 202622:48 UTC36d ago
    Peak
    1
    Crowd
    –
    Lasted
    3.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctThu 24 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on DeathTerror Cinematic Local mean?

The game's server browser reads these tags published by DeathTerror Cinematic Local: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include DeathTerror Cinematic Local?

The Rust Server History lists that feature DeathTerror Cinematic Local are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does DeathTerror Cinematic Local run?

Rust network protocol 2634 and build 166652 is the build DeathTerror Cinematic Local runs, on Windows. The protocol must match to join, and Steam handles that update.

Is DeathTerror Cinematic Local online, and how reliable is it?

Offline now, DeathTerror Cinematic Local was last seen 12 days 3 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 20 September 2026 is when Rust Server History first saw it.

Where is DeathTerror Cinematic Local located?

You will find no region published by DeathTerror Cinematic Local. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 178.136.46.166:28015 as the address.

Wipe history

What does wipe day look like on DeathTerror Cinematic Local?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on DeathTerror Cinematic Local?

No next wipe can be predicted: DeathTerror Cinematic Local wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 24 days 2 hours ago.

Population

How does DeathTerror Cinematic Local rank against other Rust servers?

The last seven days of player hours place DeathTerror Cinematic Local at #11,442, among the top 53% of all ranked servers.

How busy is DeathTerror Cinematic Local?

DeathTerror Cinematic Local is offline at present, having last been seen 12 days 3 hours ago.

Rules, map

What are the rules and settings on DeathTerror Cinematic Local?

The name of DeathTerror Cinematic Local carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does DeathTerror Cinematic Local run?

Generated by the game, the map on DeathTerror Cinematic Local is procedural.

Joining the server

How do I join DeathTerror Cinematic Local?

Press F1 in Rust to open the console, then enter client.connect 178.136.46.166:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.