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Exhibit no. 15,508Acc. 2026.15508

ULta Rust | Vanilla+

Rust server · in the archive since 19 September 2026

Offline 178.129.21.32:28015 checked 38d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,508no region published
Last wipe39d agoSat 19 Sep, 15:17 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on ULta Rust | Vanilla+ mean?

You can see the tags ULta Rust | Vanilla+ publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include ULta Rust | Vanilla+?

The Rust Server History lists that feature ULta Rust | Vanilla+ are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does ULta Rust | Vanilla+ run?

On Linux, ULta Rust | Vanilla+ runs Rust network protocol 2633 and build 164530. Steam updates your game for you; joining needs the same protocol.

Is ULta Rust | Vanilla+ online, and how reliable is it?

Offline now, ULta Rust | Vanilla+ was last seen 38 days 18 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 19 September 2026 is when Rust Server History first saw it.

Where is ULta Rust | Vanilla+ located?

You will find no region published by ULta Rust | Vanilla+. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 178.129.21.32:28015.

Wipe log

What is the wipe schedule on ULta Rust | Vanilla+?

The rhythm of ULta Rust | Vanilla+ cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 39 days 10 hours ago its current world was made.

Player counts

How does ULta Rust | Vanilla+ rank against other Rust servers?

The last seven days of player hours place ULta Rust | Vanilla+ at #15,508, among the top – of all ranked servers.

How busy is ULta Rust | Vanilla+?

The last sighting of ULta Rust | Vanilla+ in the live count was 38 days 18 hours ago; it is offline now.

Rules, map

What are the rules and settings on ULta Rust | Vanilla+?

You will not find a gather rate in the name of ULta Rust | Vanilla+. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does ULta Rust | Vanilla+ run?

Generated by the game, the map on ULta Rust | Vanilla+ is procedural.

Join record

How do I join ULta Rust | Vanilla+?

Press F1 in Rust to open the console, then enter client.connect 178.129.21.32:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.