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Exhibit no. 15,129Acc. 2026.15129
Rust Oxide Dev - Local
Rust server · in the archive since 16 October 2026
Offline 178.120.10.137:28115 checked 13d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Rust Oxide Dev - Local mean?
These tags from Rust Oxide Dev - Local, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): 2 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Rust Oxide Dev - Local?
The Rust Server History lists that feature Rust Oxide Dev - Local are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Which version of Rust does Rust Oxide Dev - Local run?
The recorded build for Rust Oxide Dev - Local is Rust network protocol 2634 and build 167781 on Windows. The protocol must match to join, and Steam handles that update.
Is Rust Oxide Dev - Local online, and how reliable is it?
The record shows Rust Oxide Dev - Local offline at this moment, last seen 13 days 19 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 16 October 2026 is when Rust Server History first saw it.
Where is Rust Oxide Dev - Local located?
There is no region published by Rust Oxide Dev - Local. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 178.120.10.137:28115 as the address.
Wipe log
What is the wipe schedule on Rust Oxide Dev - Local?
Its rhythm is not yet clear: too few of Rust Oxide Dev - Local's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 16 days 6 hours ago, the current world is what it runs now.
Population
How does Rust Oxide Dev - Local rank against other Rust servers?
The last seven days of player hours place Rust Oxide Dev - Local at #15,129, among the top 70% of all ranked servers.
How busy is Rust Oxide Dev - Local?
No current count exists for Rust Oxide Dev - Local; it was last seen 13 days 19 hours ago.
Rules, map
What are the rules and settings on Rust Oxide Dev - Local?
You will not find a gather rate in the name of Rust Oxide Dev - Local. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.
Which map does Rust Oxide Dev - Local run?
The game generates the map on Rust Oxide Dev - Local, which is procedural.
Joining the server
How do I join Rust Oxide Dev - Local?
Enter client.connect 178.120.10.137:28115 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.