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Exhibit no. 15,346Acc. 2026.15346

WipeAddon restart validation

Rust server · in the archive since 13 October 2026

Offline 178.115.64.115:28015 checked 14d ago

moddedcarbon
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,346top 71%
Last wipe14d agoTue 13 Oct, 15:35 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 13 Oct 2026, 15:40 UTCAll times UTC.

The record of each wipe

  1. Tue 13 Oct 202615:35 UTC14d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on WipeAddon restart validation mean?

The game's server browser reads these tags published by WipeAddon restart validation: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include WipeAddon restart validation?

The Rust Server History lists that feature WipeAddon restart validation are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does WipeAddon restart validation run?

On Windows, WipeAddon restart validation runs Rust network protocol 2634 and build 167781. Steam updates your game for you; joining needs the same protocol.

Is WipeAddon restart validation online, and how reliable is it?

WipeAddon restart validation was last seen 14 days 7 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 13 October 2026.

Where is WipeAddon restart validation located?

There is no region published by WipeAddon restart validation. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 178.115.64.115:28015 as the address.

Wipe log

What does wipe day look like on WipeAddon restart validation?

0 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on WipeAddon restart validation?

The rhythm of WipeAddon restart validation cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 14 days 8 hours ago, the current world is what it runs now.

Population

How does WipeAddon restart validation rank against other Rust servers?

Over seven days of player hours, WipeAddon restart validation ranks #15,346, inside the top 71% of all ranked servers.

How busy is WipeAddon restart validation?

No current count exists for WipeAddon restart validation; it was last seen 14 days 7 hours ago.

Map and rules

What are the rules and settings on WipeAddon restart validation?

No gather rate is stated in the name of WipeAddon restart validation. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC from Valve is switched on.

How to join

How do I join WipeAddon restart validation?

Press F1 in Rust to open the console, then enter client.connect 178.115.64.115:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.