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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,272Acc. 2026.15272

Mirage Cobalt Dev

Rust server · in the archive since 14 October 2026

Offline 178.115.157.134:28015 checked 10d ago

moddedcarbon
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,272top 70%
Last wipe15d agoTue 13 Oct, 13:14 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct21 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Mirage Cobalt Dev mean?

The game's server browser reads these tags published by Mirage Cobalt Dev: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Mirage Cobalt Dev?

These Rust Server History lists include Mirage Cobalt Dev: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does Mirage Cobalt Dev run?

On Windows, Mirage Cobalt Dev runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Mirage Cobalt Dev online, and how reliable is it?

Mirage Cobalt Dev was last seen 10 days 12 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 14 October 2026.

Where is Mirage Cobalt Dev located?

There is no region published by Mirage Cobalt Dev. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 178.115.157.134:28015.

Wipe record

What is the wipe schedule on Mirage Cobalt Dev?

The rhythm of Mirage Cobalt Dev cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 15 days 14 hours ago.

Player counts

How does Mirage Cobalt Dev rank against other Rust servers?

Over seven days of player hours, Mirage Cobalt Dev ranks #15,272, inside the top 70% of all ranked servers.

How busy is Mirage Cobalt Dev?

Mirage Cobalt Dev is offline at present, having last been seen 10 days 12 hours ago.

Rules and settings

What are the rules and settings on Mirage Cobalt Dev?

No gather rate is stated in the name of Mirage Cobalt Dev. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The anti-cheat VAC from Valve is active.

Join record

How do I join Mirage Cobalt Dev?

Entering client.connect 178.115.157.134:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.