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Exhibit no. 15,318Acc. 2026.15318
PaperRust LOCAL validation
Rust server · in the archive since 19 October 2026
Offline 177.72.227.240:28015 checked 9d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
19 Oct Last seen 19 Oct13:19
a wipe on recordthe monthly force wipeexpectedlast seen, 19 Oct 2026, 15:30 UTCAll times UTC.
The record of each wipe
-
Mon 19 Oct 202613:19 UTC9d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on PaperRust LOCAL validation mean?
The game's server browser reads these tags published by PaperRust LOCAL validation: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include PaperRust LOCAL validation?
These Rust Server History lists include PaperRust LOCAL validation: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server entry
Which version of Rust does PaperRust LOCAL validation run?
On Linux, PaperRust LOCAL validation runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is PaperRust LOCAL validation online, and how reliable is it?
PaperRust LOCAL validation was last seen 9 days 18 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 19 October 2026.
Where is PaperRust LOCAL validation located?
No region is published by PaperRust LOCAL validation. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 177.72.227.240:28015 as the address.
Wipe log
What does wipe day look like on PaperRust LOCAL validation?
At their busiest, its recent wipes drew an average of 0 players. At 0 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on PaperRust LOCAL validation?
The record holds too few of PaperRust LOCAL validation's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 9 days 20 hours ago.
Player record
How does PaperRust LOCAL validation rank against other Rust servers?
The last seven days of player hours place PaperRust LOCAL validation at #15,318, among the top 70% of all ranked servers.
How busy is PaperRust LOCAL validation?
The last sighting of PaperRust LOCAL validation in the live count was 9 days 18 hours ago; it is offline now.
Rules and settings
What are the rules and settings on PaperRust LOCAL validation?
No gather rate is stated in the name of PaperRust LOCAL validation. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. The anti-cheat VAC from Valve is active.
Which map does PaperRust LOCAL validation run?
Generated by the game, the map on PaperRust LOCAL validation is procedural.
Join record
How do I join PaperRust LOCAL validation?
Entering client.connect 177.72.227.240:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.