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Exhibit no. 15,156Acc. 2026.15156

World2057 - Teste isolado

Rust server · in the archive since 15 October 2026

Offline 177.37.245.91:28057 checked 14d ago

modded
To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank#15,156top 70%
Last wipe–no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on World2057 - Teste isolado mean?

The game's server browser reads these tags published by World2057 - Teste isolado: mp2 (Max players): Slot count: 2; v1252 (Protocol): Your game must run protocol 1252 to join; modded (Modded): Under Modded: the game is changed by plugins or settings; oxide (Oxide): Plugins run through Oxide (uMod); procsd20571252 (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it; procsz3000 (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include World2057 - Teste isolado?

The Rust Server History lists that feature World2057 - Teste isolado are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded.

Server record

Which version of Rust does World2057 - Teste isolado run?

The recorded build for World2057 - Teste isolado is Rust network protocol 1252 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is World2057 - Teste isolado online, and how reliable is it?

The record shows World2057 - Teste isolado offline at this moment, last seen 14 days 1 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 15 October 2026 is when Rust Server History first saw it.

Where is World2057 - Teste isolado located?

There is no region published by World2057 - Teste isolado. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 177.37.245.91:28057.

Wipe history

What is the wipe schedule on World2057 - Teste isolado?

The record holds too few of World2057 - Teste isolado's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then.

Player counts

How does World2057 - Teste isolado rank against other Rust servers?

Player hours over the last seven days put World2057 - Teste isolado at #15,156: a place in the top 70% of all ranked servers.

How busy is World2057 - Teste isolado?

World2057 - Teste isolado is offline at present, having last been seen 14 days 1 hours ago.

Rules, map

What are the rules and settings on World2057 - Teste isolado?

The name of World2057 - Teste isolado carries no gather rate. No figure for group size is published. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. VAC from Valve is switched off.

Which map does World2057 - Teste isolado run?

Generated by the game, the map on World2057 - Teste isolado is procedural.

How to join

How do I join World2057 - Teste isolado?

Enter client.connect 177.37.245.91:28057 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,v1252,procsd20571252,procsz3000,modded,oxide

Game

mp2
Max players Slot count: 2.
v1252
Protocol Your game must run protocol 1252 to join.

Mods and access

modded
Modded Under Modded: the game is changed by plugins or settings.
oxide
Oxide Plugins run through Oxide (uMod).

Other

procsd20571252
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.
procsz3000
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.