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Exhibit no. 14,279Acc. 2026.14279

Rust Local - Testes

Rust server · in the archive since 30 September 2026

Offline 177.37.136.172:28015 checked 27d ago

moddedoxide
To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#14,279top 60%
Last wipe27d agoThu 1 Oct, 05:47 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 1 Oct 2026, 06:36 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202605:47 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rust Local - Testes mean?

These tags from Rust Local - Testes, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Rust Local - Testes?

These Rust Server History lists include Rust Local - Testes: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Rust Local - Testes run?

On Windows, Rust Local - Testes runs Rust network protocol 2633 and build 165217. Steam updates your game for you; joining needs the same protocol.

Is Rust Local - Testes online, and how reliable is it?

Offline now, Rust Local - Testes was last seen 27 days 12 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 30 September 2026.

Where is Rust Local - Testes located?

You will find no region published by Rust Local - Testes. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 177.37.136.172:28015 as the address.

Wipe history

What does wipe day look like on Rust Local - Testes?

An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Rust Local - Testes?

The record holds too few of Rust Local - Testes's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 27 days 13 hours ago its current world was made.

Player counts

How does Rust Local - Testes rank against other Rust servers?

Player hours over the last seven days put Rust Local - Testes at #14,279: a place in the top 60% of all ranked servers.

How busy is Rust Local - Testes?

Rust Local - Testes is offline at present, having last been seen 27 days 12 hours ago.

Rules and settings

What are the rules and settings on Rust Local - Testes?

The name of Rust Local - Testes carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Rust Local - Testes run?

A procedural map is what Rust Local - Testes runs; the game generates it.

Joining the server

How do I join Rust Local - Testes?

Entering client.connect 177.37.136.172:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.