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Exhibit no. 15,836Acc. 2026.15836

Toddy Dev Server

Rust server · in the archive since 27 September 2026

Offline 177.145.32.24:28015 checked 21d ago

vanillamoddedcarbon
To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,836top 72%
Last wipe27d agoFri 2 Oct, 06:03 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 8 Oct 2026, 16:30 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202606:03 UTC27d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Sep1 Oct4 Oct8 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Toddy Dev Server mean?

These tags from Toddy Dev Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167058 (Build): Build number: 167058; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Toddy Dev Server?

The Rust Server History lists that feature Toddy Dev Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does Toddy Dev Server run?

Rust network protocol 2634 and build 167058 is the build Toddy Dev Server runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Toddy Dev Server online, and how reliable is it?

Toddy Dev Server was last seen 21 days 7 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 27 September 2026 is when Rust Server History first saw it.

Where is Toddy Dev Server located?

There is no region published by Toddy Dev Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 177.145.32.24:28015 as the address.

Wipe record

What does wipe day look like on Toddy Dev Server?

An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Toddy Dev Server?

The rhythm of Toddy Dev Server cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 27 days 18 hours ago its current world was made.

Player counts

How does Toddy Dev Server rank against other Rust servers?

Player hours over the last seven days put Toddy Dev Server at #15,836: a place in the top 72% of all ranked servers.

How busy is Toddy Dev Server?

Toddy Dev Server is offline at present, having last been seen 21 days 7 hours ago.

Map and rules

What are the rules and settings on Toddy Dev Server?

The name of Toddy Dev Server carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. The name vanilla is used here: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.

How to join

How do I join Toddy Dev Server?

Enter client.connect 177.145.32.24:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167058,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players Slot count: 40.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167058
Build Build number: 167058.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.