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Exhibit no. 15,222Acc. 2026.15222

Toddy Dev Server

Rust server · in the archive since 8 October 2026

Offline 177.133.139.81:28015 checked 12d ago

vanillamoddedcarbon
To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,222top 70%
Last wipe27d agoFri 2 Oct, 06:03 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 17 Oct 2026, 08:35 UTCAll times UTC.

The record of each wipe

  1. Tue 13 Oct 202622:01 UTC16d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 13 Oct 202605:09 UTC16d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  3. Mon 12 Oct 202618:34 UTC17d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 13 OctTue 13 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k8 Oct11 Oct14 Oct18 Oct21 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Toddy Dev Server mean?

These tags from Toddy Dev Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Toddy Dev Server?

These Rust Server History lists include Toddy Dev Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Which version of Rust does Toddy Dev Server run?

Rust network protocol 2634 and build 167781 is the build Toddy Dev Server runs, on Linux. The protocol must match to join, and Steam handles that update.

Is Toddy Dev Server online, and how reliable is it?

Toddy Dev Server was last seen 12 days 19 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 8 October 2026 is when Rust Server History first saw it.

Where is Toddy Dev Server located?

There is no region published by Toddy Dev Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 177.133.139.81:28015 as the address.

Wipe log

What does wipe day look like on Toddy Dev Server?

At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Toddy Dev Server?

No next wipe can be predicted: Toddy Dev Server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 27 days 21 hours ago, the current world is what it runs now.

Player record

How does Toddy Dev Server rank against other Rust servers?

Player hours over the last seven days put Toddy Dev Server at #15,222: a place in the top 70% of all ranked servers.

How busy is Toddy Dev Server?

No current count exists for Toddy Dev Server; it was last seen 12 days 19 hours ago.

Map and rules

What are the rules and settings on Toddy Dev Server?

No gather rate is stated in the name of Toddy Dev Server. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. The server applies the label vanilla: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.

How to join

How do I join Toddy Dev Server?

Entering client.connect 177.133.139.81:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.