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Exhibit no. 8,791Acc. 2026.8791

UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE

Rust server · in the archive since 13 September 2026

Online 176.98.23.70:28015 checked 9m ago

vanillamoddedoxide
To visit
Players now 0/ 500
0% full
7-day average0peak 2
Rank#8,791top 40%
Last wipe25d agoSat 3 Oct, 17:48 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 23:40 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202617:35 UTC25d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct 202616:14 UTC26d ago
    Peak
    2
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.1 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

020040060080000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE mean?

These tags from UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): 500 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE?

These Rust Server History lists include UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE: Modded Rust servers: the record. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE run smoothly?

Across the last 48 hours it averaged 305 server fps; the low was 178. Buildings, deployables and everything else in the world came to as many as 77,991 entities. Up to 2,620 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE run?

On Windows, UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE online, and how reliable is it?

UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE is listed as online now. Going by its reported uptime, it restarted about 4 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE located?

No region is published by UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 176.98.23.70:28015.

Wipe history

What does wipe day look like on UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE?

An average peak of 2 players was drawn by its recent wipes. At 25 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE?

Its rhythm is not yet clear: too few of UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 25 days 6 hours ago.

Player record

How does UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE rank against other Rust servers?

Player hours over the last seven days put UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE at #8,791: a place in the top 40% of all ranked servers.

How busy is UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE?

Against 500 slots, UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE records 0 players right now. A seven-day average of 0 players is recorded, with a peak of 2. The busiest hour of the last 48 was 15:00 UTC, averaging 0 players.

Rules, map

What are the rules and settings on UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE?

No gather rate is stated in the name of UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.

Which map does UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE run?

Generated by the game at size 3,700 with seed 329470229, the map on UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE?

Press F1 in Rust to open the console, then enter client.connect 176.98.23.70:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp500
Max players 500 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.