Open every day, at every hour Admission free 11,599 servers and 34,406 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,419Acc. 2026.15419

rv-rust-dev

Rust server · in the archive since 20 September 2026

Offline 176.78.218.155:28015 checked 1d ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,419top 69%
Last wipe25d agoFri 2 Oct, 19:47 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 22:40 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202619:47 UTC25d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123417:0018:0019:0020:0021:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on rv-rust-dev mean?

These tags from rv-rust-dev, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include rv-rust-dev?

The Rust Server History lists that feature rv-rust-dev are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does rv-rust-dev run?

Rust network protocol 2635 and build 168909 is the build rv-rust-dev runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is rv-rust-dev online, and how reliable is it?

rv-rust-dev was last seen 31 hours ago and is offline right now. 42 of 168 hours, or 25% of the time, over the last 7 full days. First seen by Rust Server History on 20 September 2026.

Where is rv-rust-dev located?

No region is published by rv-rust-dev. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 176.78.218.155:28015.

Wipe history

What does wipe day look like on rv-rust-dev?

An average peak of 0 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on rv-rust-dev?

The rhythm of rv-rust-dev cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 25 days 10 hours ago, the current world is what it runs now.

Population

How does rv-rust-dev rank against other Rust servers?

The last seven days of player hours place rv-rust-dev at #15,419, among the top 69% of all ranked servers.

How busy is rv-rust-dev?

rv-rust-dev is offline at present, having last been seen 31 hours ago. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on rv-rust-dev?

You will not find a gather rate in the name of rv-rust-dev. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does rv-rust-dev run?

Generated by the game, the map on rv-rust-dev is procedural.

Join record

How do I join rv-rust-dev?

Press F1 in Rust to open the console, then enter client.connect 176.78.218.155:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.