This server publishes no banner
Exhibit no. 12,918Acc. 2026.12918
Rust Oxide Dev - Local
Rust server · in the archive since 13 September 2026
Offline 176.60.55.43:28115 checked 44d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Rust Oxide Dev - Local mean?
You can see the tags Rust Oxide Dev - Local publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): 2 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Rust Oxide Dev - Local?
The Rust Server History lists that feature Rust Oxide Dev - Local are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does Rust Oxide Dev - Local run?
Rust network protocol 2633 and build 163493 is the build Rust Oxide Dev - Local runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Rust Oxide Dev - Local online, and how reliable is it?
Offline now, Rust Oxide Dev - Local was last seen 44 days 10 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 13 September 2026.
Where is Rust Oxide Dev - Local located?
There is no region published by Rust Oxide Dev - Local. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 176.60.55.43:28115.
Wipe log
What is the wipe schedule on Rust Oxide Dev - Local?
Its rhythm is not yet clear: too few of Rust Oxide Dev - Local's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 48 days 2 hours ago, the current world is what it runs now.
Player counts
How does Rust Oxide Dev - Local rank against other Rust servers?
The last seven days of player hours place Rust Oxide Dev - Local at #12,918, among the top – of all ranked servers.
How busy is Rust Oxide Dev - Local?
Rust Oxide Dev - Local is offline at present, having last been seen 44 days 10 hours ago.
Rules and settings
What are the rules and settings on Rust Oxide Dev - Local?
No gather rate is stated in the name of Rust Oxide Dev - Local. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.
Which map does Rust Oxide Dev - Local run?
The game generates the map on Rust Oxide Dev - Local, which is procedural.
Joining the server
How do I join Rust Oxide Dev - Local?
Press F1 in Rust to open the console, then enter client.connect 176.60.55.43:28115 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs163493
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.