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Exhibit no. 15,349Acc. 2026.15349
RPV automatic local test
Rust server · in the archive since 22 October 2026
Offline 176.60.52.61:62513 checked 6d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on RPV automatic local test mean?
The game's server browser reads these tags published by RPV automatic local test: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include RPV automatic local test?
These Rust Server History lists include RPV automatic local test: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server record
Which version of Rust does RPV automatic local test run?
Rust network protocol 2634 and build 167781 is the build RPV automatic local test runs, on Windows. The protocol must match to join, and Steam handles that update.
Is RPV automatic local test online, and how reliable is it?
The record shows RPV automatic local test offline at this moment, last seen 6 days 12 hours ago. It was up for 0 of 144 hours in the last 6 full days, 0% of the time. First seen by Rust Server History on 22 October 2026.
Where is RPV automatic local test located?
There is no region published by RPV automatic local test. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 176.60.52.61:62513.
Wipe log
What is the wipe schedule on RPV automatic local test?
The record holds too few of RPV automatic local test's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 6 days 12 hours ago, the current world is what it runs now.
Population
How does RPV automatic local test rank against other Rust servers?
The last seven days of player hours place RPV automatic local test at #15,349, among the top 69% of all ranked servers.
How busy is RPV automatic local test?
No current count exists for RPV automatic local test; it was last seen 6 days 12 hours ago. Stored history gives a seven-day average of 0 players.
Rules and settings
What are the rules and settings on RPV automatic local test?
The name of RPV automatic local test carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. VAC from Valve is switched on.
Which map does RPV automatic local test run?
A procedural map is what RPV automatic local test runs; the game generates it.
Joining the server
How do I join RPV automatic local test?
Press F1 in Rust to open the console, then enter client.connect 176.60.52.61:62513 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.