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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,335Acc. 2026.15335

RPV automatic local test

Rust server · in the archive since 22 October 2026

Offline 176.60.52.61:61256 checked 7d ago

moddedoxide
To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe7d agoThu 22 Oct, 14:22 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RPV automatic local test mean?

These tags from RPV automatic local test, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RPV automatic local test?

These Rust Server History lists include RPV automatic local test: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does RPV automatic local test run?

On Windows, RPV automatic local test runs Rust network protocol 2634 and build 167781. The protocol must match to join, and Steam handles that update.

Is RPV automatic local test online, and how reliable is it?

Offline now, RPV automatic local test was last seen 7 days ago. 0 of 144 hours, or 0% of the time, over the last 6 full days. First seen by Rust Server History on 22 October 2026.

Where is RPV automatic local test located?

You will find no region published by RPV automatic local test. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 176.60.52.61:61256.

Wipe log

What is the wipe schedule on RPV automatic local test?

The record holds too few of RPV automatic local test's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 7 days ago its current world was made.

Population

How does RPV automatic local test rank against other Rust servers?

Player hours over the last seven days put RPV automatic local test at #15,335: a place in the top 69% of all ranked servers.

How busy is RPV automatic local test?

RPV automatic local test is offline at present, having last been seen 7 days ago. The seven-day average for this entry is 0 players.

Map and rules

What are the rules and settings on RPV automatic local test?

No gather rate is stated in the name of RPV automatic local test. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does RPV automatic local test run?

Generated by the game, the map on RPV automatic local test is procedural.

How to join

How do I join RPV automatic local test?

Entering client.connect 176.60.52.61:61256 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.