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Exhibit no. 15,341Acc. 2026.15341
RPV automatic local test
Rust server · in the archive since 22 October 2026
Offline 176.60.52.61:59250 checked 7d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on RPV automatic local test mean?
You can see the tags RPV automatic local test publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include RPV automatic local test?
These Rust Server History lists include RPV automatic local test: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server record
Which version of Rust does RPV automatic local test run?
Rust network protocol 2634 and build 167781 is the build RPV automatic local test runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is RPV automatic local test online, and how reliable is it?
Offline now, RPV automatic local test was last seen 7 days 5 hours ago. It was up for 0 of 144 hours in the last 6 full days, 0% of the time. First seen by Rust Server History on 22 October 2026.
Where is RPV automatic local test located?
You will find no region published by RPV automatic local test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 176.60.52.61:59250.
Wipe history
What is the wipe schedule on RPV automatic local test?
Its rhythm is not yet clear: too few of RPV automatic local test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 7 days 5 hours ago, the current world is what it runs now.
Player record
How does RPV automatic local test rank against other Rust servers?
Player hours over the last seven days put RPV automatic local test at #15,341: a place in the top 69% of all ranked servers.
How busy is RPV automatic local test?
RPV automatic local test is offline at present, having last been seen 7 days 5 hours ago. The seven-day average for this entry is 0 players.
Rules, map
What are the rules and settings on RPV automatic local test?
The name of RPV automatic local test carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. VAC from Valve is switched on.
Which map does RPV automatic local test run?
Generated by the game, the map on RPV automatic local test is procedural.
Joining the server
How do I join RPV automatic local test?
Press F1 in Rust to open the console, then enter client.connect 176.60.52.61:59250 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.