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Exhibit no. 15,335Acc. 2026.15335
RPV automatic local test
Rust server · in the archive since 22 October 2026
Offline 176.60.52.61:58842 checked 6d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on RPV automatic local test mean?
The game's server browser reads these tags published by RPV automatic local test: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include RPV automatic local test?
The Rust Server History lists that feature RPV automatic local test are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server entry
Which version of Rust does RPV automatic local test run?
Rust network protocol 2634 and build 167781 is the build RPV automatic local test runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is RPV automatic local test online, and how reliable is it?
The record shows RPV automatic local test offline at this moment, last seen 6 days 18 hours ago. It was up for 0 of 144 hours in the last 6 full days, 0% of the time. The first sighting by Rust Server History was on 22 October 2026.
Where is RPV automatic local test located?
There is no region published by RPV automatic local test. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 176.60.52.61:58842 as the address.
Wipe log
What is the wipe schedule on RPV automatic local test?
The rhythm of RPV automatic local test cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 6 days 18 hours ago its current world was made.
Population
How does RPV automatic local test rank against other Rust servers?
Player hours over the last seven days put RPV automatic local test at #15,335: a place in the top 69% of all ranked servers.
How busy is RPV automatic local test?
RPV automatic local test is offline at present, having last been seen 6 days 18 hours ago. The seven-day average for this entry is 0 players.
Rules, map
What are the rules and settings on RPV automatic local test?
No gather rate is stated in the name of RPV automatic local test. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.
Which map does RPV automatic local test run?
The game generates the map on RPV automatic local test, which is procedural.
Join record
How do I join RPV automatic local test?
Enter client.connect 176.60.52.61:58842 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.