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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,366Acc. 2026.15366

RPV automatic local test

Rust server · in the archive since 22 October 2026

Offline 176.60.52.61:56579 checked 5d ago

moddedoxide
To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#15,366top 70%
Last wipe5d agoThu 22 Oct, 16:42 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RPV automatic local test mean?

These tags from RPV automatic local test, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RPV automatic local test?

These Rust Server History lists include RPV automatic local test: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The record

Which version of Rust does RPV automatic local test run?

Rust network protocol 2634 and build 167781 is the build RPV automatic local test runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is RPV automatic local test online, and how reliable is it?

RPV automatic local test was last seen 5 days ago and is offline right now. It was up for 0 of 96 hours in the last 4 full days, 0% of the time. First seen by Rust Server History on 22 October 2026.

Where is RPV automatic local test located?

You will find no region published by RPV automatic local test. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 176.60.52.61:56579.

Wipe history

What is the wipe schedule on RPV automatic local test?

The rhythm of RPV automatic local test cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 5 days ago its current world was made.

Population

How does RPV automatic local test rank against other Rust servers?

The last seven days of player hours place RPV automatic local test at #15,366, among the top 70% of all ranked servers.

How busy is RPV automatic local test?

RPV automatic local test is offline at present, having last been seen 5 days ago. The seven-day average for this entry is 0 players.

Map and rules

What are the rules and settings on RPV automatic local test?

The name of RPV automatic local test carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does RPV automatic local test run?

Generated by the game, the map on RPV automatic local test is procedural.

How to join

How do I join RPV automatic local test?

Enter client.connect 176.60.52.61:56579 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players 1 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build The game build is 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.