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Exhibit no. 15,425Acc. 2026.15425
RPV automatic local test
Rust server · in the archive since 22 October 2026
Offline 176.60.52.61:52666 checked 5d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on RPV automatic local test mean?
You can see the tags RPV automatic local test publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include RPV automatic local test?
These Rust Server History lists include RPV automatic local test: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
The record
Which version of Rust does RPV automatic local test run?
On Windows, RPV automatic local test runs Rust network protocol 2634 and build 167781. The protocol must match to join, and Steam handles that update.
Is RPV automatic local test online, and how reliable is it?
RPV automatic local test was last seen 5 days 11 hours ago and is offline right now. Of 120 hours in the last 5 full days, 0 were up: 0% of the time. First seen by Rust Server History on 22 October 2026.
Where is RPV automatic local test located?
No region is published by RPV automatic local test. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 176.60.52.61:52666.
Wipe record
What is the wipe schedule on RPV automatic local test?
Its rhythm is not yet clear: too few of RPV automatic local test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 5 days 11 hours ago.
Player counts
How does RPV automatic local test rank against other Rust servers?
The last seven days of player hours place RPV automatic local test at #15,425, among the top 69% of all ranked servers.
How busy is RPV automatic local test?
RPV automatic local test is offline at present, having last been seen 5 days 11 hours ago. Stored history gives a seven-day average of 0 players.
Rules and settings
What are the rules and settings on RPV automatic local test?
You will not find a gather rate in the name of RPV automatic local test. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC from Valve is switched on.
Which map does RPV automatic local test run?
Generated by the game, the map on RPV automatic local test is procedural.
Joining the server
How do I join RPV automatic local test?
Entering client.connect 176.60.52.61:52666 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.