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Exhibit no. 15,338Acc. 2026.15338
RPV automatic local test
Rust server · in the archive since 22 October 2026
Offline 176.60.52.61:49236 checked 6d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on RPV automatic local test mean?
These tags from RPV automatic local test, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include RPV automatic local test?
The Rust Server History lists that feature RPV automatic local test are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The record
Which version of Rust does RPV automatic local test run?
On Windows, RPV automatic local test runs Rust network protocol 2634 and build 167781. Steam updates your game for you; joining needs the same protocol.
Is RPV automatic local test online, and how reliable is it?
The record shows RPV automatic local test offline at this moment, last seen 6 days 18 hours ago. 0 of 144 hours, or 0% of the time, over the last 6 full days. The first sighting by Rust Server History was on 22 October 2026.
Where is RPV automatic local test located?
There is no region published by RPV automatic local test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 176.60.52.61:49236 as the address.
Wipe log
What is the wipe schedule on RPV automatic local test?
The rhythm of RPV automatic local test cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 6 days 18 hours ago its current world was made.
Player record
How does RPV automatic local test rank against other Rust servers?
Over seven days of player hours, RPV automatic local test ranks #15,338, inside the top 69% of all ranked servers.
How busy is RPV automatic local test?
RPV automatic local test is offline at present, having last been seen 6 days 18 hours ago. An average of 0 players is recorded across the last seven days.
Rules, map
What are the rules and settings on RPV automatic local test?
The name of RPV automatic local test carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does RPV automatic local test run?
The game generates the map on RPV automatic local test, which is procedural.
Joining the server
How do I join RPV automatic local test?
Entering client.connect 176.60.52.61:49236 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.