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Exhibit no. 10,565Acc. 2026.10565
Rust Oxide Dev - Local
Rust server · in the archive since 22 October 2026
Offline 176.60.52.61:28115 checked 6d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Rust Oxide Dev - Local mean?
You can see the tags Rust Oxide Dev - Local publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Rust Oxide Dev - Local?
The Rust Server History lists that feature Rust Oxide Dev - Local are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does Rust Oxide Dev - Local run?
Rust network protocol 2635 and build 168909 is the build Rust Oxide Dev - Local runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is Rust Oxide Dev - Local online, and how reliable is it?
Offline now, Rust Oxide Dev - Local was last seen 6 days 11 hours ago. 0 of 144 hours, or 0% of the time, over the last 6 full days. 22 October 2026 is when Rust Server History first saw it.
Where is Rust Oxide Dev - Local located?
You will find no region published by Rust Oxide Dev - Local. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 176.60.52.61:28115.
Wipe log
What is the wipe schedule on Rust Oxide Dev - Local?
The record holds too few of Rust Oxide Dev - Local's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 15 days 10 hours ago its current world was made.
Player counts
How does Rust Oxide Dev - Local rank against other Rust servers?
Over seven days of player hours, Rust Oxide Dev - Local ranks #10,565, inside the top 47% of all ranked servers.
How busy is Rust Oxide Dev - Local?
Rust Oxide Dev - Local is offline at present, having last been seen 6 days 11 hours ago. The seven-day average stands at 0 players; the peak is 1.
Rules and settings
What are the rules and settings on Rust Oxide Dev - Local?
The name of Rust Oxide Dev - Local carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.
Which map does Rust Oxide Dev - Local run?
A procedural map is what Rust Oxide Dev - Local runs; the game generates it.
Joining the server
How do I join Rust Oxide Dev - Local?
Press F1 in Rust to open the console, then enter client.connect 176.60.52.61:28115 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.