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Exhibit no. 13,273Acc. 2026.13273
Rust Oxide Dev - Local
Rust server · in the archive since 16 September 2026
Offline 176.60.49.30:28115 checked 40d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Rust Oxide Dev - Local mean?
You can see the tags Rust Oxide Dev - Local publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Rust Oxide Dev - Local?
These Rust Server History lists include Rust Oxide Dev - Local: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does Rust Oxide Dev - Local run?
The recorded build for Rust Oxide Dev - Local is Rust network protocol 2633 and build 164530 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Rust Oxide Dev - Local online, and how reliable is it?
The record shows Rust Oxide Dev - Local offline at this moment, last seen 40 days 19 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 16 September 2026.
Where is Rust Oxide Dev - Local located?
No region is published by Rust Oxide Dev - Local. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 176.60.49.30:28115 as the address.
Wipe record
What is the wipe schedule on Rust Oxide Dev - Local?
Its rhythm is not yet clear: too few of Rust Oxide Dev - Local's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 48 days 10 hours ago, the current world is what it runs now.
Population
How does Rust Oxide Dev - Local rank against other Rust servers?
Over seven days of player hours, Rust Oxide Dev - Local ranks #13,273, inside the top – of all ranked servers.
How busy is Rust Oxide Dev - Local?
Rust Oxide Dev - Local is offline at present, having last been seen 40 days 19 hours ago.
Map and rules
What are the rules and settings on Rust Oxide Dev - Local?
You will not find a gather rate in the name of Rust Oxide Dev - Local. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does Rust Oxide Dev - Local run?
A procedural map is what Rust Oxide Dev - Local runs; the game generates it.
How to join
How do I join Rust Oxide Dev - Local?
Entering client.connect 176.60.49.30:28115 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.