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Exhibit no. 15,249Acc. 2026.15249
Rust Oxide Dev - Local
Rust server · in the archive since 7 October 2026
Offline 176.60.48.184:28115 checked 20d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
7 Oct Last seen 7 Oct12:35
a wipe on recordthe monthly force wipeexpectedlast seen, 8 Oct 2026, 21:55 UTCAll times UTC.
The record of each wipe
-
Wed 7 Oct 202612:35 UTC22d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Rust Oxide Dev - Local mean?
You can see the tags Rust Oxide Dev - Local publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): 2 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Rust Oxide Dev - Local?
These Rust Server History lists include Rust Oxide Dev - Local: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does Rust Oxide Dev - Local run?
On Windows, Rust Oxide Dev - Local runs Rust network protocol 2634 and build 167231. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Rust Oxide Dev - Local online, and how reliable is it?
Rust Oxide Dev - Local was last seen 20 days 21 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 7 October 2026.
Where is Rust Oxide Dev - Local located?
No region is published by Rust Oxide Dev - Local. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 176.60.48.184:28115.
Wipe history
What does wipe day look like on Rust Oxide Dev - Local?
1 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on Rust Oxide Dev - Local?
Its rhythm is not yet clear: too few of Rust Oxide Dev - Local's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 22 days 7 hours ago its current world was made.
Player record
How does Rust Oxide Dev - Local rank against other Rust servers?
The last seven days of player hours place Rust Oxide Dev - Local at #15,249, among the top 69% of all ranked servers.
How busy is Rust Oxide Dev - Local?
No current count exists for Rust Oxide Dev - Local; it was last seen 20 days 21 hours ago.
Map and rules
What are the rules and settings on Rust Oxide Dev - Local?
The name of Rust Oxide Dev - Local carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does Rust Oxide Dev - Local run?
Generated by the game, the map on Rust Oxide Dev - Local is procedural.
How to join
How do I join Rust Oxide Dev - Local?
Press F1 in Rust to open the console, then enter client.connect 176.60.48.184:28115 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.