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Exhibit no. 10,875Acc. 2026.10875
Rust Oxide Dev - Local
Rust server · in the archive since 24 October 2026
Offline 176.60.46.70:28115 checked 4d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Rust Oxide Dev - Local mean?
These tags from Rust Oxide Dev - Local, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Rust Oxide Dev - Local?
The Rust Server History lists that feature Rust Oxide Dev - Local are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Which version of Rust does Rust Oxide Dev - Local run?
On Windows, Rust Oxide Dev - Local runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.
Is Rust Oxide Dev - Local online, and how reliable is it?
The record shows Rust Oxide Dev - Local offline at this moment, last seen 4 days 10 hours ago. 0 of 96 hours, or 0% of the time, over the last 4 full days. First seen by Rust Server History on 24 October 2026.
Where is Rust Oxide Dev - Local located?
No region is published by Rust Oxide Dev - Local. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 176.60.46.70:28115 as the address.
Wipe history
What is the wipe schedule on Rust Oxide Dev - Local?
The rhythm of Rust Oxide Dev - Local cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 15 days 7 hours ago.
Player counts
How does Rust Oxide Dev - Local rank against other Rust servers?
The last seven days of player hours place Rust Oxide Dev - Local at #10,875, among the top 49% of all ranked servers.
How busy is Rust Oxide Dev - Local?
No current count exists for Rust Oxide Dev - Local; it was last seen 4 days 10 hours ago. Stored history gives a seven-day average of 1 players and a peak of 1.
Rules, map
What are the rules and settings on Rust Oxide Dev - Local?
The name of Rust Oxide Dev - Local carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does Rust Oxide Dev - Local run?
The game generates the map on Rust Oxide Dev - Local, which is procedural.
How to join
How do I join Rust Oxide Dev - Local?
Enter client.connect 176.60.46.70:28115 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.