Open every day, at every hour Admission free 11,698 servers and 53,885 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 14,671Acc. 2026.14671

[GER]Inusura_PVE

Rust server · in the archive since 13 September 2026

Online 176.57.171.141:28515 checked 14m ago

monthly wipes vanillamoddedoxidepve
To visit
Players now 0/ 50
0% full
7-day average0peak 2
Rank#14,671top 66%
Last wipe27d agoFri 2 Oct, 03:28 UTC · monthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 09:55 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202603:28 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on [GER]Inusura_PVE mean?

These tags from [GER]Inusura_PVE, read by the game's server browser, are: gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [GER]Inusura_PVE?

These Rust Server History lists include [GER]Inusura_PVE: European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Does [GER]Inusura_PVE run smoothly?

4 server fps on average over the last 48 hours, never below 1. As many as 118,257 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,105 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does [GER]Inusura_PVE run?

On Windows, [GER]Inusura_PVE runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [GER]Inusura_PVE online, and how reliable is it?

At this moment [GER]Inusura_PVE is online. The uptime it reports puts the last restart at about 4 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is [GER]Inusura_PVE located?

No region tag is published by [GER]Inusura_PVE, but its name points to Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 176.57.171.141:28515 as the address.

Wipe log

What does wipe day look like on [GER]Inusura_PVE?

An average peak of 1 players was drawn by its recent wipes. At 31 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on [GER]Inusura_PVE?

[GER]Inusura_PVE wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 27 days 6 hours ago, the current world is what it runs now. Its tags carry a monthly wipe schedule.

Population

How does [GER]Inusura_PVE rank against other Rust servers?

Over seven days of player hours, [GER]Inusura_PVE ranks #14,671, inside the top 66% of all ranked servers.

How busy is [GER]Inusura_PVE?

Against 50 slots, [GER]Inusura_PVE records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 2.

Rules, map

What are the rules and settings on [GER]Inusura_PVE?

You will not find a gather rate in the name of [GER]Inusura_PVE. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads pve, player combat is not allowed. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched off.

Which map does [GER]Inusura_PVE run?

A procedural map of size 4,500 with seed 685613304 is what [GER]Inusura_PVE runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join [GER]Inusura_PVE?

Entering client.connect 176.57.171.141:28515 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.