Open every day, at every hour Admission free 11,830 servers and 81,821 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,339Acc. 2026.15339

killmoregaming/lets get rusty

Rust server · in the archive since 12 October 2026

Offline 176.57.135.63:28400 checked 7d ago

vanillapve
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe17d agoMon 12 Oct, 03:15 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on killmoregaming/lets get rusty mean?

The game's server browser reads these tags published by killmoregaming/lets get rusty: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): Player combat is off: the world is the threat. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include killmoregaming/lets get rusty?

The Rust Server History lists that feature killmoregaming/lets get rusty are: Rust community servers, Rust PvE servers, on record and The vanilla Rust servers on record. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.

Server entry

Which version of Rust does killmoregaming/lets get rusty run?

Rust network protocol 2634 and build 167781 is the build killmoregaming/lets get rusty runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is killmoregaming/lets get rusty online, and how reliable is it?

Offline now, killmoregaming/lets get rusty was last seen 7 days 7 hours ago. Of 168 hours in the last 7 full days, 8 were up: 5% of the time. The first sighting by Rust Server History was on 12 October 2026.

Where is killmoregaming/lets get rusty located?

There is no region published by killmoregaming/lets get rusty. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 176.57.135.63:28400.

Wipe history

What is the wipe schedule on killmoregaming/lets get rusty?

The rhythm of killmoregaming/lets get rusty cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 17 days 11 hours ago its current world was made.

Player counts

How does killmoregaming/lets get rusty rank against other Rust servers?

The last seven days of player hours place killmoregaming/lets get rusty at #15,339, among the top 69% of all ranked servers.

How busy is killmoregaming/lets get rusty?

killmoregaming/lets get rusty is offline at present, having last been seen 7 days 7 hours ago. The seven-day average for this entry is 0 players.

Rules and settings

What are the rules and settings on killmoregaming/lets get rusty?

No gather rate is stated in the name of killmoregaming/lets get rusty. The limit of 8 players per group is the game's default. Under game mode, the entry reads pve, no combat against other players. The Community section of the server browser carries it. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is disabled.

Which map does killmoregaming/lets get rusty run?

Seed 892222933, size 2,000: such is the procedural map killmoregaming/lets get rusty runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join killmoregaming/lets get rusty?

Enter client.connect 176.57.135.63:28400 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,^p,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.