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Exhibit no. 4,769Acc. 2026.4769

Zombie Island

Rust server · in the archive since 18 September 2026

Online 176.38.177.147:28015 checked 10m ago

moddedoxide
To visit
Players now 0/ 2
0% full
7-day average0peak 2
Rank#4,769top 21%
Last wipe27d agoThu 1 Oct, 18:08 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 14:40 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:04 UTC FW27d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sat 19 Sep 202616:33 UTC39d ago
    Peak
    2
    Crowd
    held half
    Lasted
    12.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12.1 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5215:0022:0010:0017:0000:0013:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Zombie Island mean?

The game's server browser reads these tags published by Zombie Island: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Zombie Island?

These Rust Server History lists include Zombie Island: Modded Rust servers: the record and Rust servers with zombies in the name. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Zombie Island run?

Rust network protocol 2635 and build 168909 is the build Zombie Island runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is Zombie Island online, and how reliable is it?

Zombie Island is listed as online now. It was up for 124 of 168 hours in the last 7 full days, 74% of the time. 18 September 2026 is when Rust Server History first saw it.

Where is Zombie Island located?

No region is published by Zombie Island. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 176.38.177.147:28015.

Wipe history

What does wipe day look like on Zombie Island?

An average peak of 2 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on Zombie Island?

The rhythm of Zombie Island cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 27 days 20 hours ago its current world was made.

Player counts

How does Zombie Island rank against other Rust servers?

Over seven days of player hours, Zombie Island ranks #4,769, inside the top 21% of all ranked servers.

How busy is Zombie Island?

0 players are on Zombie Island at present, from 2 slots. The seven-day average stands at 0 players; the peak is 2. The busiest hour of the last 48 was 09:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on Zombie Island?

You will not find a gather rate in the name of Zombie Island. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Zombie Island run?

A procedural map is what Zombie Island runs; the game generates it.

How to join

How do I join Zombie Island?

Press F1 in Rust to open the console, then enter client.connect 176.38.177.147:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp2
Max players The server holds 2 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.