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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 14,545Acc. 2026.14545

TEST SERVER STAGING

Rust server · in the archive since 25 September 2026

Offline 176.241.26.3:28015 checked 30d ago

moddedoxide
To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#14,545top 61%
Last wipe32d agoFri 25 Sep, 18:47 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep30 Sep2 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on TEST SERVER STAGING mean?

You can see the tags TEST SERVER STAGING publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs165964 (Build): The game build is 165964; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include TEST SERVER STAGING?

These Rust Server History lists include TEST SERVER STAGING: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does TEST SERVER STAGING run?

Rust network protocol 2634 and build 165964 is the build TEST SERVER STAGING runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is TEST SERVER STAGING online, and how reliable is it?

TEST SERVER STAGING was last seen 30 days 8 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 25 September 2026.

Where is TEST SERVER STAGING located?

No region is published by TEST SERVER STAGING. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 176.241.26.3:28015.

Wipe history

What is the wipe schedule on TEST SERVER STAGING?

The rhythm of TEST SERVER STAGING cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 32 days 5 hours ago, the current world is what it runs now.

Player record

How does TEST SERVER STAGING rank against other Rust servers?

The last seven days of player hours place TEST SERVER STAGING at #14,545, among the top 61% of all ranked servers.

How busy is TEST SERVER STAGING?

TEST SERVER STAGING is offline at present, having last been seen 30 days 8 hours ago.

Map and rules

What are the rules and settings on TEST SERVER STAGING?

No gather rate is stated in the name of TEST SERVER STAGING. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is disabled.

Which map does TEST SERVER STAGING run?

The game generates the map on TEST SERVER STAGING, which is procedural.

Join record

How do I join TEST SERVER STAGING?

Entering client.connect 176.241.26.3:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs165964,ts8,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs165964
Build The game build is 165964.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.