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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 4,327Acc. 2026.4327

NOVARA | PLAYTEST

Rust server · in the archive since 29 September 2026

Online 176.224.105.75:7007 checked 11m ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak 2
Rank#4,327top 19%
Last wipe6d agoThu 22 Oct, 23:24 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 17:50 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202623:24 UTC6d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202621:31 UTC FW27d ago
    Peak
    1
    Crowd
    halved by day 3
    Lasted
    21.1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

21.1 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5219:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on NOVARA | PLAYTEST mean?

The game's server browser reads these tags published by NOVARA | PLAYTEST: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include NOVARA | PLAYTEST?

These Rust Server History lists include NOVARA | PLAYTEST: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Does NOVARA | PLAYTEST run smoothly?

Across the last 48 hours it averaged 159 server fps; the low was 92. Buildings, deployables and everything else in the world came to as many as 48,545 entities. The highest memory use was 2,496 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does NOVARA | PLAYTEST run?

On Windows, NOVARA | PLAYTEST runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is NOVARA | PLAYTEST online, and how reliable is it?

The live count shows NOVARA | PLAYTEST online right now. Going by its reported uptime, it restarted about 13 hours ago. It was up for 143 of 168 hours in the last 7 full days, 85% of the time. First seen by Rust Server History on 29 September 2026.

Where is NOVARA | PLAYTEST located?

No region is published by NOVARA | PLAYTEST. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 176.224.105.75:7007.

Wipe log

What does wipe day look like on NOVARA | PLAYTEST?

An average peak of 2 players was drawn by its recent wipes. 47 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 3 it fell below half in the wipes where it did not hold.

What is the wipe schedule on NOVARA | PLAYTEST?

Its rhythm is not yet clear: too few of NOVARA | PLAYTEST's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 6 days 18 hours ago.

Player record

How does NOVARA | PLAYTEST rank against other Rust servers?

The last seven days of player hours place NOVARA | PLAYTEST at #4,327, among the top 19% of all ranked servers.

How busy is NOVARA | PLAYTEST?

Of its 10 slots, NOVARA | PLAYTEST currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 2. An average of 2 players at 01:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on NOVARA | PLAYTEST?

No gather rate is stated in the name of NOVARA | PLAYTEST. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does NOVARA | PLAYTEST run?

A procedural map of size 3,000 with seed 493978749 is what NOVARA | PLAYTEST runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join NOVARA | PLAYTEST?

Entering client.connect 176.224.105.75:7007 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://discord.com/invite/KdxeGGH5fN is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.