This server publishes no banner
Exhibit no. 14,024Acc. 2026.14024
Development Server
Rust server · in the archive since 21 October 2026
Offline 176.2.32.52:28015 checked 5d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Development Server mean?
These tags from Development Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Development Server?
These Rust Server History lists include Development Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server entry
Which version of Rust does Development Server run?
On Windows, Development Server runs Rust network protocol 2634 and build 167781. The protocol must match to join, and Steam handles that update.
Is Development Server online, and how reliable is it?
The record shows Development Server offline at this moment, last seen 5 days 16 hours ago. Of 120 hours in the last 5 full days, 0 were up: 0% of the time. First seen by Rust Server History on 21 October 2026.
Where is Development Server located?
No region is published by Development Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 176.2.32.52:28015.
Wipe record
What is the wipe schedule on Development Server?
The record holds too few of Development Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 8 days 15 hours ago its current world was made.
Player record
How does Development Server rank against other Rust servers?
Over seven days of player hours, Development Server ranks #14,024, inside the top 64% of all ranked servers.
How busy is Development Server?
The last sighting of Development Server in the live count was 5 days 16 hours ago; it is offline now. A seven-day average of 0 players is recorded, with a peak of 1.
Rules, map
What are the rules and settings on Development Server?
The name of Development Server carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. The anti-cheat VAC from Valve is active.
Which map does Development Server run?
A procedural map is what Development Server runs; the game generates it.
How to join
How do I join Development Server?
Enter client.connect 176.2.32.52:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.