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Exhibit no. 15,405Acc. 2026.15405
Development Server
Rust server · in the archive since 20 October 2026
Offline 176.2.23.235:28015 checked 6d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Development Server mean?
These tags from Development Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Development Server?
The Rust Server History lists that feature Development Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server record
Which version of Rust does Development Server run?
Rust network protocol 2634 and build 167781 is the build Development Server runs, on Windows. The protocol must match to join, and Steam handles that update.
Is Development Server online, and how reliable is it?
Offline now, Development Server was last seen 6 days 21 hours ago. Of 144 hours in the last 6 full days, 2 were up: 1% of the time. The first sighting by Rust Server History was on 20 October 2026.
Where is Development Server located?
There is no region published by Development Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 176.2.23.235:28015 as the address.
Wipe record
What is the wipe schedule on Development Server?
Its rhythm is not yet clear: too few of Development Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 8 days 22 hours ago its current world was made.
Population
How does Development Server rank against other Rust servers?
Player hours over the last seven days put Development Server at #15,405: a place in the top 69% of all ranked servers.
How busy is Development Server?
Development Server is offline at present, having last been seen 6 days 21 hours ago. An average of 0 players is recorded across the last seven days.
Rules, map
What are the rules and settings on Development Server?
You will not find a gather rate in the name of Development Server. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. VAC from Valve is switched on.
Which map does Development Server run?
A procedural map is what Development Server runs; the game generates it.
Join record
How do I join Development Server?
Press F1 in Rust to open the console, then enter client.connect 176.2.23.235:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.