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Exhibit no. 7,946Acc. 2026.7946

local

Rust server, EU (ger) · in the archive since 14 September 2026

Offline EU · ger 176.198.120.11:28030 checked 6h ago

moddedpve
To visit
Players now 0/ ?
7-day average0peak 1
Rank#7,946top 36% · #2088 in EU
No wipesresets86 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Thu 29 Oct 202620:53 UTC6h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Thu 29 Oct 202620:23 UTC7h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  3. Thu 29 Oct 202620:11 UTC7h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Thu 29 Oct 202619:20 UTC8h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Thu 29 Oct 202618:43 UTC8h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Thu 29 Oct 202617:07 UTC10h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Thu 29 Oct 202616:16 UTC11h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  8. Thu 29 Oct 202614:15 UTC13h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  9. Thu 29 Oct 202612:45 UTC14h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  10. Thu 29 Oct 202612:02 UTC15h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
Open the archive box: 10 earlier resets
  1. Thu 29 Oct 202611:27 UTC16h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Thu 29 Oct 202610:45 UTC16h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Thu 29 Oct 202609:59 UTC17h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Thu 29 Oct 202609:13 UTC18h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Thu 29 Oct 202608:22 UTC19h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  6. Thu 29 Oct 202600:09 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Wed 28 Oct 202623:52 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  8. Wed 28 Oct 202622:31 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  9. Wed 28 Oct 202622:10 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  10. Wed 28 Oct 202621:52 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75109:0014:0020:0008:0014:0020:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 36% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on local mean?

You can see the tags local publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): Slot count: 0; ts8 (Group limit): The default cap of 8 per team applies here; v2636 (Protocol): Your game must run protocol 2636 to join; cs169697 (Build): The game build is 169697; ptrak (Networking): The network layer is RakNet, the game's standard one; $rger (Region code): Recorded region code: ger; ^c (Creative): Build what you like in a sandbox, with no gathering; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include local?

The Rust Server History lists that feature local are: European Rust servers, Modded Rust servers: the record, Rust build servers: the record, Creative Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c and Modded ^z; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server entry

Which version of Rust does local run?

On Linux, local runs Rust network protocol 2636 and build 169697. Steam updates your game for you; joining needs the same protocol.

Is local online, and how reliable is it?

The record shows local offline at this moment, last seen 6 hours ago. Of 168 hours in the last 7 full days, 61 were up: 36% of the time. First seen by Rust Server History on 14 September 2026.

Where is local located?

A EU tag and a region code of ger place local in Europe on the listing. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 176.198.120.11:28030.

Wipe history

What is the wipe schedule on local?

A new world is made every few hours on local, none of which counts as a wipe; the server keeps no wipe schedule.

Player record

How does local rank against other Rust servers?

local ranks #7,946 on seven-day player hours: top 36% overall and #2,088 in Europe.

How busy is local?

local is offline at present, having last been seen 6 hours ago. Stored history gives a seven-day average of 0 players and a peak of 1. An average of 1 players at 14:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on local?

You will not find a gather rate in the name of local. The limit of 8 players per group is the game's default. Under game mode, the entry reads build & creative, building in a sandbox, no gathering needed. Under Modded in the server browser, the game is changed by plugins or settings. The anti-cheat VAC from Valve is active.

Which map does local run?

The game generates the map on local, which is procedural.

How to join

How do I join local?

Enter client.connect 176.198.120.11:28030 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$rger,v2636,^c,EU,^p,gmrust,cs169697,ts8,^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp0
Max players Slot count: 0.
ts8
Group limit The default cap of 8 per team applies here.
v2636
Protocol Your game must run protocol 2636 to join.
cs169697
Build The game build is 169697.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rger
Region code Recorded region code: ger.

Gameplay

^c
Creative Build what you like in a sandbox, with no gathering.
^p
PvE The danger comes from the world, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.