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Exhibit no. 14,816Acc. 2026.14816
Test1
Rust server · in the archive since 22 October 2026
Offline 176.103.187.206:28015 checked 6d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Test1 mean?
The game's server browser reads these tags published by Test1: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Test1?
These Rust Server History lists include Test1: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server record
Which version of Rust does Test1 run?
The recorded build for Test1 is Rust network protocol 2634 and build 167781 on Windows. The protocol must match to join, and Steam handles that update.
Is Test1 online, and how reliable is it?
Offline now, Test1 was last seen 6 days 8 hours ago. It was up for 1 of 144 hours in the last 6 full days, 1% of the time. First seen by Rust Server History on 22 October 2026.
Where is Test1 located?
You will find no region published by Test1. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 176.103.187.206:28015.
Wipe log
What is the wipe schedule on Test1?
The rhythm of Test1 cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 6 days 17 hours ago its current world was made.
Player record
How does Test1 rank against other Rust servers?
Over seven days of player hours, Test1 ranks #14,816, inside the top 67% of all ranked servers.
How busy is Test1?
No current count exists for Test1; it was last seen 6 days 8 hours ago. Stored history gives a seven-day average of 0 players and a peak of 1.
Rules and settings
What are the rules and settings on Test1?
You will not find a gather rate in the name of Test1. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.
Which map does Test1 run?
Seed 1337, size 2,000: such is the procedural map Test1 runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
How to join
How do I join Test1?
Enter client.connect 176.103.187.206:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.