Open every day, at every hour Admission free 11,603 servers and 33,127 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 8,130Acc. 2026.8130

またーりtest

Rust server · in the archive since 17 September 2026

Offline 175.130.55.150:28115 checked 16h ago

moddedoxide
To visit
Players now 0/ 88
0% full
7-day average1peak 1
Rank#8,130top 37%
Last wipe1d agoMon 26 Oct, 13:11 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 12:30 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202613:11 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct 202614:01 UTC25d ago
    Peak
    1
    Crowd
    –
    Lasted
    24 days
    Players before
    0
  3. Thu 1 Oct 202614:56 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  4. Wed 23 Sep 202608:42 UTC34d ago
    Peak
    1
    Crowd
    –
    Lasted
    8.3 days
    Players before
    0
  5. Tue 22 Sep 202611:40 UTC35d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75113:0015:0018:0020:0010:0012:00Wiped Mon 26 Oct, 13:11 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
010020030040013:0015:0018:0020:0010:0012:00Wiped Mon 26 Oct, 13:11 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on またーりtest mean?

You can see the tags またーりtest publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp88 (Max players): 88 slots are set on this server; ts10 (Group limit): The team cap is 10; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include またーりtest?

These Rust Server History lists include またーりtest: Modded Rust servers: the record. These filters on the server list bring it up: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

The record

Does またーりtest run smoothly?

239 server fps on average over the last 48 hours, never below 231. As many as 54,406 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,650 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does またーりtest run?

On Windows, またーりtest runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is またーりtest online, and how reliable is it?

Offline now, またーりtest was last seen 16 hours ago. The uptime it reports puts the last restart at about 2 hours ago. Of 168 hours in the last 7 full days, 13 were up: 8% of the time. First seen by Rust Server History on 17 September 2026.

Where is またーりtest located?

No region tag is published by またーりtest, but its name points to Asia. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 175.130.55.150:28115.

Wipe log

What does wipe day look like on またーりtest?

An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on またーりtest?

There is no next wipe to predict on またーりtest, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 40 hours ago, the current world is what it runs now.

Population

How does またーりtest rank against other Rust servers?

The last seven days of player hours place またーりtest at #8,130, among the top 37% of all ranked servers.

How busy is またーりtest?

The last sighting of またーりtest in the live count was 16 hours ago; it is offline now. The seven-day average stands at 1 players; the peak is 1. An average of 1 players at 15:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on またーりtest?

No gather rate is stated in the name of またーりtest. You may play in groups of up to 10 players. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does またーりtest run?

Seed 1337, size 4,000: such is the procedural map またーりtest runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: またーりカスタムMAP.

Join record

How do I join またーりtest?

Press F1 in Rust to open the console, then enter client.connect 175.130.55.150:28115 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp88,ptrak,$r?,v2635,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp88
Max players 88 slots are set on this server.
ts10
Group limit The team cap is 10.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.