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Exhibit no. 15,324Acc. 2026.15324
LocalTest
Rust server · in the archive since 17 October 2026
Offline 175.1.82.119:28015 checked 9d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on LocalTest mean?
These tags from LocalTest, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include LocalTest?
The Rust Server History lists that feature LocalTest are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does LocalTest run?
Rust network protocol 2634 and build 167398 is the build LocalTest runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is LocalTest online, and how reliable is it?
Offline now, LocalTest was last seen 9 days 5 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 17 October 2026 is when Rust Server History first saw it.
Where is LocalTest located?
There is no region published by LocalTest. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 175.1.82.119:28015.
Wipe log
What is the wipe schedule on LocalTest?
The record holds too few of LocalTest's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 17 days 5 hours ago its current world was made.
Player record
How does LocalTest rank against other Rust servers?
The last seven days of player hours place LocalTest at #15,324, among the top 70% of all ranked servers.
How busy is LocalTest?
No current count exists for LocalTest; it was last seen 9 days 5 hours ago.
Map and rules
What are the rules and settings on LocalTest?
The name of LocalTest carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.
Which map does LocalTest run?
Generated by the game, the map on LocalTest is procedural.
Joining the server
How do I join LocalTest?
Press F1 in Rust to open the console, then enter client.connect 175.1.82.119:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.