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Exhibit no. 13,302Acc. 2026.13302
LocalTest
Rust server · in the archive since 11 October 2026
Offline 175.1.77.94:28015 checked 14d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
11 Oct Last seen 10 Oct13:02
a wipe on recordthe monthly force wipeexpectedlast seen, 12 Oct 2026, 19:15 UTCAll times UTC.
The record of each wipe
-
Sat 10 Oct 202613:02 UTC17d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on LocalTest mean?
These tags from LocalTest, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include LocalTest?
The Rust Server History lists that feature LocalTest are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Which version of Rust does LocalTest run?
Rust network protocol 2634 and build 167398 is the build LocalTest runs, on Windows. The protocol must match to join, and Steam handles that update.
Is LocalTest online, and how reliable is it?
LocalTest was last seen 14 days 20 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 11 October 2026 is when Rust Server History first saw it.
Where is LocalTest located?
You will find no region published by LocalTest. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 175.1.77.94:28015.
Wipe log
What does wipe day look like on LocalTest?
At their busiest, its recent wipes drew an average of 2 players. 20 hours into the latest wipe the crowd peaked.
What is the wipe schedule on LocalTest?
Its rhythm is not yet clear: too few of LocalTest's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 17 days 2 hours ago, the current world is what it runs now.
Player counts
How does LocalTest rank against other Rust servers?
The last seven days of player hours place LocalTest at #13,302, among the top 61% of all ranked servers.
How busy is LocalTest?
The last sighting of LocalTest in the live count was 14 days 20 hours ago; it is offline now.
Map and rules
What are the rules and settings on LocalTest?
No gather rate is stated in the name of LocalTest. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.
Which map does LocalTest run?
A procedural map is what LocalTest runs; the game generates it.
How to join
How do I join LocalTest?
Entering client.connect 175.1.77.94:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.