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Exhibit no. 15,411Acc. 2026.15411
CRUST
Rust server · in the archive since 13 September 2026
Online 174.80.25.46:28015 checked 9m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on CRUST mean?
You can see the tags CRUST publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2632 (Protocol): The server runs game protocol 2632; matching it is required to join; cs160556 (Build): Build number: 160556; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include CRUST?
The Rust Server History lists that feature CRUST are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server record
Does CRUST run smoothly?
197 server fps on average over the last 48 hours, never below 179. As many as 48,353 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,398 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does CRUST run?
On Linux, CRUST runs Rust network protocol 2632 and build 160556. The protocol must match to join, and Steam handles that update.
Is CRUST online, and how reliable is it?
The live count shows CRUST online right now. The uptime it reports puts the last restart at about 2 days 22 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is CRUST located?
You will find no region published by CRUST. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 174.80.25.46:28015.
Wipe history
What is the wipe schedule on CRUST?
The rhythm of CRUST cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 78 days 23 hours ago, the current world is what it runs now.
Population
How does CRUST rank against other Rust servers?
Player hours over the last seven days put CRUST at #15,411: a place in the top 69% of all ranked servers.
How busy is CRUST?
Of its 10 slots, CRUST currently has 0 filled. An average of 0 players is recorded across the last seven days.
Rules, map
What are the rules and settings on CRUST?
The name of CRUST carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC from Valve is switched off.
Which map does CRUST run?
Seed 1962183905, size 3,000: such is the procedural map CRUST runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Joining the server
How do I join CRUST?
Enter client.connect 174.80.25.46:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2632,gmrust,cs160556,ts8,^z,^y
Game
gmrust
mp10
ts8
v2632
cs160556
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.