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Exhibit no. 15,912Acc. 2026.15912

Peppers Playground

Rust server · in the archive since 20 September 2026

Offline 174.1.44.120:28015 checked 20d ago

moddedoxide
To visit
Players now 0/ 16
0% full
7-day average0peak –
Rank#15,912top 72%
Last wipe27d agoThu 1 Oct, 20:35 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 8 Oct 2026, 04:25 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202620:35 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Thu 24 Sep 202602:10 UTC34d ago
    Peak
    1
    Crowd
    held half
    Lasted
    7.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Peppers Playground mean?

You can see the tags Peppers Playground publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): The game build is 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Peppers Playground?

The Rust Server History lists that feature Peppers Playground are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Peppers Playground run?

Rust network protocol 2634 and build 166494 is the build Peppers Playground runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is Peppers Playground online, and how reliable is it?

Peppers Playground was last seen 20 days 18 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 20 September 2026.

Where is Peppers Playground located?

You will find no region published by Peppers Playground. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 174.1.44.120:28015.

Wipe log

What does wipe day look like on Peppers Playground?

1 players on average was the busiest its recent wipes drew. 8 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Peppers Playground?

The rhythm of Peppers Playground cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 27 days 2 hours ago its current world was made.

Player counts

How does Peppers Playground rank against other Rust servers?

Over seven days of player hours, Peppers Playground ranks #15,912, inside the top 72% of all ranked servers.

How busy is Peppers Playground?

Peppers Playground is offline at present, having last been seen 20 days 18 hours ago.

Rules and settings

What are the rules and settings on Peppers Playground?

No gather rate is stated in the name of Peppers Playground. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Peppers Playground run?

Generated by the game, the map on Peppers Playground is procedural.

Join record

How do I join Peppers Playground?

Entering client.connect 174.1.44.120:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp16,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp16
Max players The server holds 16 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs166494
Build The game build is 166494.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.