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Exhibit no. 3,974Acc. 2026.3974

4Netplayers Rust Server

Rust server · in the archive since 24 October 2026

Online 173.237.55.30:22900 checked 9m ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average1peak 4
Rank#3,974top 18%
Last wipe4d agoSun 25 Oct, 06:13 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 06:10 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202606:13 UTC4d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 21 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on 4Netplayers Rust Server mean?

You can see the tags 4Netplayers Rust Server publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include 4Netplayers Rust Server?

The Rust Server History lists that feature 4Netplayers Rust Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server record

Does 4Netplayers Rust Server run smoothly?

30 server fps on average over the last 48 hours, never below 30. Buildings, deployables and everything else in the world came to as many as 117,791 entities. The highest memory use was 3,489 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does 4Netplayers Rust Server run?

Rust network protocol 2635 and build 168909 is the build 4Netplayers Rust Server runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is 4Netplayers Rust Server online, and how reliable is it?

The live count shows 4Netplayers Rust Server online right now. The uptime it reports puts the last restart at about 12 hours ago. 94 of 96 hours, or 98% of the time, over the last 4 full days. The first sighting by Rust Server History was on 24 October 2026.

Where is 4Netplayers Rust Server located?

No region is published by 4Netplayers Rust Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 173.237.55.30:22900.

Wipe history

What does wipe day look like on 4Netplayers Rust Server?

An average peak of 3 players was drawn by its recent wipes. On the latest wipe, 21 hours after the wipe, the crowd peaked.

What is the wipe schedule on 4Netplayers Rust Server?

Its rhythm is not yet clear: too few of 4Netplayers Rust Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 4 days ago.

Player record

How does 4Netplayers Rust Server rank against other Rust servers?

The last seven days of player hours place 4Netplayers Rust Server at #3,974, among the top 18% of all ranked servers.

How busy is 4Netplayers Rust Server?

Of its 10 slots, 4Netplayers Rust Server currently has 0 filled. The seven-day average stands at 1 players; the peak is 4. An average of 4 players at 00:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on 4Netplayers Rust Server?

No gather rate is stated in the name of 4Netplayers Rust Server. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does 4Netplayers Rust Server run?

A procedural map of size 4,500 with seed 1854078996 is what 4Netplayers Rust Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join 4Netplayers Rust Server?

Entering client.connect 173.237.55.30:22900 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.