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Exhibit no. 6,801Acc. 2026.6801

Penguine Paradise test

Rust server · in the archive since 23 October 2026

Offline 173.185.21.144:28015 checked 5d ago

teams off moddedcarbonhardcore
To visit
Players now 0/ 40
0% full
7-day average1peak 2
Rank#6,801top 31%
Last wipe5d agoSat 24 Oct, 09:35 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 24 Oct 2026, 09:45 UTCAll times UTC.

The record of each wipe

  1. Sat 24 Oct 202609:35 UTC5d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Oct24 Oct26 Oct27 Oct29 Oct30 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Penguine Paradise test mean?

These tags from Penguine Paradise test, read by the game's server browser, are: gmhardcore (Game mode): This server runs hardcore, the harsher ruleset; mp40 (Max players): 40 slots are set on this server; ts0 (Group limit): Team play is off here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Penguine Paradise test?

These Rust Server History lists include Penguine Paradise test: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last week.

The record

Which version of Rust does Penguine Paradise test run?

Rust network protocol 2635 and build 168909 is the build Penguine Paradise test runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Penguine Paradise test online, and how reliable is it?

The record shows Penguine Paradise test offline at this moment, last seen 5 days 17 hours ago. It was up for 10 of 144 hours in the last 6 full days, 7% of the time. First seen by Rust Server History on 23 October 2026.

Where is Penguine Paradise test located?

No region is published by Penguine Paradise test. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 173.185.21.144:28015.

Wipe log

What does wipe day look like on Penguine Paradise test?

An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Penguine Paradise test?

The record holds too few of Penguine Paradise test's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 5 days 18 hours ago its current world was made.

Player counts

How does Penguine Paradise test rank against other Rust servers?

Over seven days of player hours, Penguine Paradise test ranks #6,801, inside the top 31% of all ranked servers.

How busy is Penguine Paradise test?

No current count exists for Penguine Paradise test; it was last seen 5 days 17 hours ago. A seven-day average of 1 players is recorded, with a peak of 2.

Rules and settings

What are the rules and settings on Penguine Paradise test?

No gather rate is stated in the name of Penguine Paradise test. No figure for group size is published. Recorded as hardcore, with this note: Facepunch's most punishing mode. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. VAC from Valve is switched on.

Which map does Penguine Paradise test run?

Generated by the game, the map on Penguine Paradise test is procedural.

Join record

How do I join Penguine Paradise test?

Entering client.connect 173.185.21.144:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^z,^y

Game

gmhardcore
Game mode This server runs hardcore, the harsher ruleset.
mp40
Max players 40 slots are set on this server.
ts0
Group limit Team play is off here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.