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Exhibit no. 13,633Acc. 2026.13633

RustSServer

Rust server · in the archive since 20 September 2026

Online 173.17.20.188:28015 checked 9m ago

vanillamoddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak 2
Rank#13,633top 61%
Last wipe26d agoThu 1 Oct, 21:58 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 06:06 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202621:28 UTC FW26d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 27 Sep 202620:58 UTC30d ago
    Peak
    3
    Crowd
    halved by day 1
    Lasted
    4 days
    Players before
    2
  3. Mon 21 Sep 202600:45 UTC37d ago
    Peak
    1
    Crowd
    held half
    Lasted
    6.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSun 27 SepMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RustSServer mean?

The game's server browser reads these tags published by RustSServer: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RustSServer?

The Rust Server History lists that feature RustSServer are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does RustSServer run?

On Linux, RustSServer runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is RustSServer online, and how reliable is it?

At this moment RustSServer is online. It was up for 80 of 168 hours in the last 7 full days, 48% of the time. 20 September 2026 is when Rust Server History first saw it.

Where is RustSServer located?

No region is published by RustSServer. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 173.17.20.188:28015.

Wipe record

What does wipe day look like on RustSServer?

At their busiest, its recent wipes drew an average of 2 players. At 22 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.

What is the wipe schedule on RustSServer?

No next wipe can be predicted: RustSServer wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 26 days 8 hours ago, the current world is what it runs now.

Player counts

How does RustSServer rank against other Rust servers?

The last seven days of player hours place RustSServer at #13,633, among the top 61% of all ranked servers.

How busy is RustSServer?

Of its 10 slots, RustSServer currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 2.

Map and rules

What are the rules and settings on RustSServer?

The name of RustSServer carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is disabled.

Which map does RustSServer run?

Generated by the game, the map on RustSServer is procedural.

Join record

How do I join RustSServer?

Enter client.connect 173.17.20.188:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.