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Exhibit no. 5,760Acc. 2026.5760

Indifferent Broccoli Rust Server

Rust server · in the archive since 16 October 2026

Online 173.0.158.196:27290 checked 14m ago

vanillamoddedoxide
To visit
Players now 0/ 20
0% full
7-day average0peak 3
Rank#5,760top 26%
Last wipe8d agoWed 21 Oct, 01:48 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 05:40 UTCAll times UTC.

The record of each wipe

  1. Wed 21 Oct 202601:48 UTC8d ago
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    3
  2. Sun 18 Oct 202603:10 UTC11d ago
    Peak
    2
    Crowd
    held half
    Lasted
    2.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.9 daysusual gapbetween real wipes
3wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Indifferent Broccoli Rust Server mean?

The game's server browser reads these tags published by Indifferent Broccoli Rust Server: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Indifferent Broccoli Rust Server?

These Rust Server History lists include Indifferent Broccoli Rust Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Does Indifferent Broccoli Rust Server run smoothly?

115 server fps on average over the last 48 hours, never below 89. As many as 70,465 entities were in the world: buildings, deployables and the rest. The highest memory use was 4,016 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Indifferent Broccoli Rust Server run?

The recorded build for Indifferent Broccoli Rust Server is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.

Is Indifferent Broccoli Rust Server online, and how reliable is it?

At this moment Indifferent Broccoli Rust Server is online. The uptime it reports puts the last restart at about 6 days 6 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. 16 October 2026 is when Rust Server History first saw it.

Where is Indifferent Broccoli Rust Server located?

There is no region published by Indifferent Broccoli Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 173.0.158.196:27290.

Wipe log

What does wipe day look like on Indifferent Broccoli Rust Server?

3 players on average was the busiest its recent wipes drew. At 3 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Indifferent Broccoli Rust Server?

The record holds too few of Indifferent Broccoli Rust Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 8 days 4 hours ago, the current world is what it runs now.

Population

How does Indifferent Broccoli Rust Server rank against other Rust servers?

Over seven days of player hours, Indifferent Broccoli Rust Server ranks #5,760, inside the top 26% of all ranked servers.

How busy is Indifferent Broccoli Rust Server?

0 players are on Indifferent Broccoli Rust Server at present, from 20 slots. The seven-day average stands at 0 players; the peak is 3.

Map and rules

What are the rules and settings on Indifferent Broccoli Rust Server?

The name of Indifferent Broccoli Rust Server carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The server applies the label vanilla: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched off.

Which map does Indifferent Broccoli Rust Server run?

Seed 12345, size 3,500: such is the procedural map Indifferent Broccoli Rust Server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join Indifferent Broccoli Rust Server?

Enter client.connect 173.0.158.196:27290 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.