Open every day, at every hour Admission free 11,722 servers and 55,260 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 13,893Acc. 2026.13893

Local Rust Server [No EAC]

Rust server · in the archive since 3 October 2026

Offline 172.98.32.104:28015 checked 23d ago

moddedoxide
To visit
Players now 1/ 50
2% full
7-day average0peak –
Rank#13,893top 61%
Last wipe25d agoFri 2 Oct, 03:09 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Local Rust Server [No EAC] mean?

These tags from Local Rust Server [No EAC], read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Local Rust Server [No EAC]?

The Rust Server History lists that feature Local Rust Server [No EAC] are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Local Rust Server [No EAC] run?

The recorded build for Local Rust Server [No EAC] is Rust network protocol 2634 and build 166494 on Windows. The protocol must match to join, and Steam handles that update.

Is Local Rust Server [No EAC] online, and how reliable is it?

Local Rust Server [No EAC] was last seen 23 days 21 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 3 October 2026.

Where is Local Rust Server [No EAC] located?

You will find no region published by Local Rust Server [No EAC]. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 172.98.32.104:28015 as the address.

Wipe history

What is the wipe schedule on Local Rust Server [No EAC]?

Its rhythm is not yet clear: too few of Local Rust Server [No EAC]'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 25 days 20 hours ago, the current world is what it runs now.

Player record

How does Local Rust Server [No EAC] rank against other Rust servers?

Over seven days of player hours, Local Rust Server [No EAC] ranks #13,893, inside the top 61% of all ranked servers.

How busy is Local Rust Server [No EAC]?

Local Rust Server [No EAC] is offline at present, having last been seen 23 days 21 hours ago.

Map and rules

What are the rules and settings on Local Rust Server [No EAC]?

No gather rate is stated in the name of Local Rust Server [No EAC]. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is disabled.

Which map does Local Rust Server [No EAC] run?

Generated by the game, the map on Local Rust Server [No EAC] is procedural.

Join record

How do I join Local Rust Server [No EAC]?

Press F1 in Rust to open the console, then enter client.connect 172.98.32.104:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166494
Build This server runs game build 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.