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Exhibit no. 15,919Acc. 2026.15919
HyperNode | Rust Development Server
Rust server · in the archive since 13 September 2026
Offline 172.96.160.200:7700 checked 21d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Last seen 20 Sep07:10 5 Oct14:55
a wipe on recordthe monthly force wipeexpectedlast seen, 7 Oct 2026, 14:15 UTCAll times UTC.
The record of each wipe
-
Mon 5 Oct 202614:55 UTC23d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 20 Sep 202607:10 UTC38d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 15.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on HyperNode | Rust Development Server mean?
The game's server browser reads these tags published by HyperNode | Rust Development Server: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include HyperNode | Rust Development Server?
The Rust Server History lists that feature HyperNode | Rust Development Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Which version of Rust does HyperNode | Rust Development Server run?
Rust network protocol 2634 and build 166652 is the build HyperNode | Rust Development Server runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is HyperNode | Rust Development Server online, and how reliable is it?
HyperNode | Rust Development Server was last seen 21 days 11 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is HyperNode | Rust Development Server located?
There is no region published by HyperNode | Rust Development Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 172.96.160.200:7700 as the address.
Wipe log
What does wipe day look like on HyperNode | Rust Development Server?
An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked.
What is the wipe schedule on HyperNode | Rust Development Server?
Its rhythm is not yet clear: too few of HyperNode | Rust Development Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 23 days 11 hours ago, the current world is what it runs now.
Population
How does HyperNode | Rust Development Server rank against other Rust servers?
Over seven days of player hours, HyperNode | Rust Development Server ranks #15,919, inside the top 72% of all ranked servers.
How busy is HyperNode | Rust Development Server?
No current count exists for HyperNode | Rust Development Server; it was last seen 21 days 11 hours ago.
Map and rules
What are the rules and settings on HyperNode | Rust Development Server?
The name of HyperNode | Rust Development Server carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does HyperNode | Rust Development Server run?
Generated by the game at size 3,500 with seed 123456789, the map on HyperNode | Rust Development Server is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.
How to join
How do I join HyperNode | Rust Development Server?
Press F1 in Rust to open the console, then enter client.connect 172.96.160.200:7700 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://hypernode.gg/ is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.