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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,986Acc. 2026.15986

Test

Rust server · in the archive since 1 October 2026

Offline 172.91.23.155:28020 checked 23d ago

moddedoxide
To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank#15,986top 71%
Last wipe27d agoThu 1 Oct, 01:03 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct8 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Test mean?

You can see the tags Test publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166440 (Build): This server runs game build 166440; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Test?

The Rust Server History lists that feature Test are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Test run?

Rust network protocol 2634 and build 166440 is the build Test runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Test online, and how reliable is it?

Test was last seen 23 days 12 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 1 October 2026 is when Rust Server History first saw it.

Where is Test located?

No region is published by Test. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 172.91.23.155:28020.

Wipe history

What is the wipe schedule on Test?

Its rhythm is not yet clear: too few of Test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 27 days 17 hours ago.

Population

How does Test rank against other Rust servers?

Player hours over the last seven days put Test at #15,986: a place in the top 71% of all ranked servers.

How busy is Test?

The last sighting of Test in the live count was 23 days 12 hours ago; it is offline now.

Rules, map

What are the rules and settings on Test?

The name of Test carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched off.

Which map does Test run?

A procedural map is what Test runs; the game generates it.

How to join

How do I join Test?

Press F1 in Rust to open the console, then enter client.connect 172.91.23.155:28020 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166440,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp2
Max players Slot count: 2.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166440
Build This server runs game build 166440.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.