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Exhibit no. 4,747Acc. 2026.4747

Test

Rust server · in the archive since 20 September 2026

Offline 172.91.23.155:28015 checked 3d ago

moddedoxide
To visit
Players now 2/ 2
100% full
7-day average1peak 2
Rank#4,747top 21%
Last wipe5d agoFri 23 Oct, 20:28 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 18:35 UTCAll times UTC.

The record of each wipe

  1. Fri 23 Oct 202620:28 UTC5d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 23 Oct 202603:12 UTC5d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  3. Wed 14 Oct 202603:35 UTC14d ago
    Peak
    2
    Crowd
    halved by day 7
    Lasted
    9 days
    Players before
    0
  4. Sat 3 Oct 202617:39 UTC25d ago
    Peak
    0
    Crowd
    –
    Lasted
    10.4 days
    Players before
    0
  5. Tue 29 Sep 202622:48 UTC29d ago
    Peak
    0
    Crowd
    –
    Lasted
    3.8 days
    Players before
    0
  6. Sat 26 Sep 202622:10 UTC32d ago
    Peak
    0
    Crowd
    –
    Lasted
    3 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.8 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 7

The first 48 hours of its last wipes

Fri 23 OctFri 23 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Test mean?

You can see the tags Test publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Test?

These Rust Server History lists include Test: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Which version of Rust does Test run?

The recorded build for Test is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is Test online, and how reliable is it?

Test was last seen 3 days 6 hours ago and is offline right now. 70 of 168 hours, or 42% of the time, over the last 7 full days. 20 September 2026 is when Rust Server History first saw it.

Where is Test located?

You will find no region published by Test. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 172.91.23.155:28015.

Wipe log

What does wipe day look like on Test?

2 players on average was the busiest its recent wipes drew. 18 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 7 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Test?

No next wipe can be predicted: Test wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 5 days 4 hours ago.

Population

How does Test rank against other Rust servers?

Over seven days of player hours, Test ranks #4,747, inside the top 21% of all ranked servers.

How busy is Test?

The last sighting of Test in the live count was 3 days 6 hours ago; it is offline now. The seven-day average stands at 1 players; the peak is 2.

Map and rules

What are the rules and settings on Test?

No gather rate is stated in the name of Test. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is disabled.

Which map does Test run?

The game generates the map on Test, which is procedural.

How to join

How do I join Test?

Enter client.connect 172.91.23.155:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players Slot count: 2.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.