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Exhibit no. 15,398Acc. 2026.15398

Rust – Falling Kingdoms

Rust server · in the archive since 14 September 2026

Offline 172.240.87.139:25191 checked 16d ago

moddedoxide
To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,398top 71%
Last wipe21d agoThu 8 Oct, 13:55 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 13 Oct 2026, 07:20 UTCAll times UTC.

The record of each wipe

  1. Thu 8 Oct 202613:55 UTC21d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 28 Sep 202617:20 UTC31d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    9.9 days
    Players before
    0
  3. Wed 16 Sep 202618:09 UTC43d ago
    Peak
    3
    Crowd
    halved by day 4
    Lasted
    12 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.9 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Thu 8 OctMon 28 SepWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rust – Falling Kingdoms mean?

These tags from Rust – Falling Kingdoms, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167398 (Build): Build number: 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rust – Falling Kingdoms?

The Rust Server History lists that feature Rust – Falling Kingdoms are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Rust – Falling Kingdoms run?

The recorded build for Rust – Falling Kingdoms is Rust network protocol 2634 and build 167398 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rust – Falling Kingdoms online, and how reliable is it?

The record shows Rust – Falling Kingdoms offline at this moment, last seen 16 days 10 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 14 September 2026 is when Rust Server History first saw it.

Where is Rust – Falling Kingdoms located?

There is no region published by Rust – Falling Kingdoms. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 172.240.87.139:25191 as the address.

Wipe history

What does wipe day look like on Rust – Falling Kingdoms?

At their busiest, its recent wipes drew an average of 2 players. At 1 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Rust – Falling Kingdoms?

No next wipe can be predicted: Rust – Falling Kingdoms wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 21 days 4 hours ago.

Population

How does Rust – Falling Kingdoms rank against other Rust servers?

The last seven days of player hours place Rust – Falling Kingdoms at #15,398, among the top 71% of all ranked servers.

How busy is Rust – Falling Kingdoms?

Rust – Falling Kingdoms is offline at present, having last been seen 16 days 10 hours ago.

Rules, map

What are the rules and settings on Rust – Falling Kingdoms?

No gather rate is stated in the name of Rust – Falling Kingdoms. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.

Which map does Rust – Falling Kingdoms run?

Seed 50000, size 3,500: such is the procedural map Rust – Falling Kingdoms runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. The name of the map reads: Custom Map.

Joining the server

How do I join Rust – Falling Kingdoms?

Entering client.connect 172.240.87.139:25191 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167398
Build Build number: 167398.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.