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Exhibit no. 15,230Acc. 2026.15230

Rusty Balloon Knot

Rust server · in the archive since 1 October 2026

Offline 172.240.53.131:2856 checked 15d ago

moddedoxide
To visit
Players now 0/ 150
0% full
7-day average0peak –
Rank#15,230top 71%
Last wipe27d agoThu 1 Oct, 21:02 UTC · no schedule published
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 14 Oct 2026, 00:12 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202621:02 UTC FW27d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct5 Oct9 Oct12 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rusty Balloon Knot mean?

You can see the tags Rusty Balloon Knot publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rusty Balloon Knot?

The Rust Server History lists that feature Rusty Balloon Knot are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Rusty Balloon Knot run?

The recorded build for Rusty Balloon Knot is Rust network protocol 2634 and build 166494 on Linux. Steam updates your game for you; joining needs the same protocol.

Is Rusty Balloon Knot online, and how reliable is it?

Offline now, Rusty Balloon Knot was last seen 15 days 10 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 1 October 2026.

Where is Rusty Balloon Knot located?

There is no region published by Rusty Balloon Knot. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 172.240.53.131:2856.

Wipe log

What does wipe day look like on Rusty Balloon Knot?

An average peak of 2 players was drawn by its recent wipes. On the latest wipe, 25 hours after the wipe, the crowd peaked.

What is the wipe schedule on Rusty Balloon Knot?

Rusty Balloon Knot wipes with the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 13 hours ago its current world was made.

Player counts

How does Rusty Balloon Knot rank against other Rust servers?

The last seven days of player hours place Rusty Balloon Knot at #15,230, among the top 71% of all ranked servers.

How busy is Rusty Balloon Knot?

Rusty Balloon Knot is offline at present, having last been seen 15 days 10 hours ago.

Rules and settings

What are the rules and settings on Rusty Balloon Knot?

No gather rate is stated in the name of Rusty Balloon Knot. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Rusty Balloon Knot run?

A procedural map of size 3,500 with seed 1862422565 is what Rusty Balloon Knot runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Rusty Balloon Knot?

Enter client.connect 172.240.53.131:2856 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp150,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players 150 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.