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Exhibit no. 15,502Acc. 2026.15502

Loot Lands

Rust server · in the archive since 13 September 2026

Offline 172.240.47.247:25629 checked 36d ago

moddedcarbon
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,502top 68%
Last wipe49d agoThu 10 Sep, 10:15 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Loot Lands mean?

These tags from Loot Lands, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs164530 (Build): The game build is 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Loot Lands?

The Rust Server History lists that feature Loot Lands are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Which version of Rust does Loot Lands run?

On Linux, Loot Lands runs Rust network protocol 2633 and build 164530. Steam updates your game for you; joining needs the same protocol.

Is Loot Lands online, and how reliable is it?

The record shows Loot Lands offline at this moment, last seen 36 days 13 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is Loot Lands located?

No region is published by Loot Lands. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 172.240.47.247:25629.

Wipe record

What is the wipe schedule on Loot Lands?

The rhythm of Loot Lands cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 49 days 11 hours ago, the current world is what it runs now.

Player counts

How does Loot Lands rank against other Rust servers?

Player hours over the last seven days put Loot Lands at #15,502: a place in the top 68% of all ranked servers.

How busy is Loot Lands?

Loot Lands is offline at present, having last been seen 36 days 13 hours ago.

Rules and settings

What are the rules and settings on Loot Lands?

The name of Loot Lands carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does Loot Lands run?

Seed 1, size 3,000: such is the procedural map Loot Lands runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join Loot Lands?

Press F1 in Rust to open the console, then enter client.connect 172.240.47.247:25629 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://ghostlabsnexus.com/ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs164530
Build The game build is 164530.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.