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Exhibit no. 15,284Acc. 2026.15284
DiggyTown - Solo-Duo-Trio-Quad
Rust server · in the archive since 10 October 2026
Online 172.240.47.243:25619 checked 9m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on DiggyTown - Solo-Duo-Trio-Quad mean?
You can see the tags DiggyTown - Solo-Duo-Trio-Quad publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp60 (Max players): Slot count: 60; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include DiggyTown - Solo-Duo-Trio-Quad?
The Rust Server History lists that feature DiggyTown - Solo-Duo-Trio-Quad are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server record
Does DiggyTown - Solo-Duo-Trio-Quad run smoothly?
Across the last 48 hours it averaged 212 server fps; the low was 141. Buildings, deployables and everything else in the world came to as many as 89,943 entities. Memory use peaked at 3,289 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does DiggyTown - Solo-Duo-Trio-Quad run?
The recorded build for DiggyTown - Solo-Duo-Trio-Quad is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.
Is DiggyTown - Solo-Duo-Trio-Quad online, and how reliable is it?
The live count shows DiggyTown - Solo-Duo-Trio-Quad online right now. About 11 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. 10 October 2026 is when Rust Server History first saw it.
Where is DiggyTown - Solo-Duo-Trio-Quad located?
There is no region published by DiggyTown - Solo-Duo-Trio-Quad. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 172.240.47.243:25619.
Wipe record
What is the wipe schedule on DiggyTown - Solo-Duo-Trio-Quad?
The rhythm of DiggyTown - Solo-Duo-Trio-Quad cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 19 days 3 hours ago.
Population
How does DiggyTown - Solo-Duo-Trio-Quad rank against other Rust servers?
Over seven days of player hours, DiggyTown - Solo-Duo-Trio-Quad ranks #15,284, inside the top 69% of all ranked servers.
How busy is DiggyTown - Solo-Duo-Trio-Quad?
Against 60 slots, DiggyTown - Solo-Duo-Trio-Quad records 0 players right now. An average of 0 players is recorded across the last seven days.
Map and rules
What are the rules and settings on DiggyTown - Solo-Duo-Trio-Quad?
The name of DiggyTown - Solo-Duo-Trio-Quad carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. VAC from Valve is switched on.
Which map does DiggyTown - Solo-Duo-Trio-Quad run?
Seed 1515203761, size 4,000: such is the procedural map DiggyTown - Solo-Duo-Trio-Quad runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
How to join
How do I join DiggyTown - Solo-Duo-Trio-Quad?
Entering client.connect 172.240.47.243:25619 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp60
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.